Pokémon Flora Sky Guide — Download, Cheats
Pokémon Flora Sky Download—Game shark : v12.18
Brand new — Completed
Up to date on — 2016
Welcome to the world of Pokemon in Flora Sky. The Creator of Pokemon Flora Sky is 12345. The last update of the game was August 7,2016. The features of Pokémon Flora Sky are New maps, New Events for the legendary, New Characters, new moves, new minigame, new items and many more others. You can play Pokémon Flora Sky in My BOY and GBA emulators in Android .Pokémon Flora Sky is a popular GBA ROM hack built on Pokémon Emerald that expands the original with new maps, events, characters, moves, items, and quality‑of‑life additions. A randomized version reshuffles wild encounters, trainer parties, held items, and sometimes movesets so every playthrough feels unpredictable and fresh. This guide explains what Flora Sky offers, how to get started with your download and GameShark codes, recommended emulators, gameplay tips, and safe cheat practices for a smooth randomized run.
Expanded content: New maps and story events extend Emerald’s scope, adding exploration and surprises.
Legendary and event updates: New events let you encounter legendaries and fan‑favorite Pokémon not present in the base Emerald game.
Fresh mechanics: Added moves, items, mini‑games, and new characters give the game a modernized, fan‑made feel.
Completed, stable build: Flora Sky is widely regarded as a finished hack, with the last update noted as August 7, 2016.
English language: The hack is playable in English and is compatible with standard GBA emulators.
INFORMATION
Name: Pokemon Flora Sky
Kind: GBA
Hack of: Pokemon emerald
Language: English
Creator off game :12345
Name: Pokémon Flora Sky
Platform: GBA (hack of Pokémon Emerald)
Creator: 12345
Status: Brand new — Completed; last update 07 August 2016
Cheats: GameShark v12.18 (you provided this)
Recommended emulators: My Boy (Android), mGBA or VisualBoyAdvance (desktop)
Installation checklist:
Obtain a clean Pokémon Emerald base ROM matching the patch requirements.
Apply the Flora Sky patch if you have a patch file, or use the already‑patched ROM you provided.
Place the ROM on your device and open it with My Boy or mGBA.
Load GameShark codes via the emulator’s cheat manager when needed.
Always create a backup save before applying any cheats.
Randomizer specifics and what to expect
Balance and surprises: Randomization can create powerful early-game Pokémon or unexpected difficulty spikes; the expanded move and item pool in Flora Sky further change balance dynamics compared to standard Emerald.
pokemon flora sky cheats
Back up saves: Always create at least one external backup of your save file before enabling cheats.
Use cheats sparingly: Rely on convenience cheats (money, items) rather than game‑breaking codes (one‑hit KO, instant win) to preserve challenge.
Master codes: If a cheat requires a master GameShark code, enter it first; otherwise the specific code may not function
Common safe cheats:
Unlimited money for buying TMs and items.
Item‑in‑PC codes to spawn specific TMs, Master Balls, or healing items.
Encounter modifiers only for testing or catching a particular species; avoid leaving such codes active during normal play.
Known pitfalls: Keeping certain cheats active while saving can corrupt the save on some emulators; disable cheats before saving if your emulator shows issues.
Replace xxx With Item Digits
82005274 0xxx
Item Digits
Pokemon Flora sky - 000 - nothing
Master ball (pc)
128898B6 EDA43037
Infinite Cash
D8BAE4D9 4864DCE5
A86CDBA5 19BA49B3
A57E2EDE A5AFF3E4
1C7B3231 B494738C
C051CCF6 975E8DA1
Rare candy
BFF956FA 2F9EC50D
Walk through wall
7881A409 E2026E0C
8E883EFF 92E9660D
Gyms
Gym 1 Puel Gym Leader Martin
Badge reward Kungfu Badge and TM8 Bulk Up; HM6 Rock Smash usable outside battle.
First-time team levels around 9–10 featuring Bulk Up and fighting moves; rematch final team spikes into the mid 50s and 60s with mixed physical coverage and elemental punches.
Strategy: Open with a fast Water or Psychic type to handle Fighting moves and Bulk Up users; use priority moves against setup sweepers and stock Potions and Revives.
Key items to bring: Hyper Potions, Full Restores for the rematch.
Badge reward Kungfu Badge and TM8 Bulk Up; HM6 Rock Smash usable outside battle.
First-time team levels around 9–10 featuring Bulk Up and fighting moves; rematch final team spikes into the mid 50s and 60s with mixed physical coverage and elemental punches.
Strategy: Open with a fast Water or Psychic type to handle Fighting moves and Bulk Up users; use priority moves against setup sweepers and stock Potions and Revives.
Key items to bring: Hyper Potions, Full Restores for the rematch.
Gym 2 Platepics Gym Leader Caitlin
Badge reward Normal Badge and TM45 Attract. Flash usable outside battle.
First-time team in the high teens uses Attract, Return and support moves; rematch roster includes heavy hitters with Head Smash, Belly Drum, and mixed coverage.
Strategy: Use strong physical attackers and priority moves to interrupt setup, and carry Sitrus or Leftovers against prolonged fights.
Key items to bring: Antidotes, Super Potions, Full Restores for rematch.
Badge reward Normal Badge and TM45 Attract. Flash usable outside battle.
First-time team in the high teens uses Attract, Return and support moves; rematch roster includes heavy hitters with Head Smash, Belly Drum, and mixed coverage.
Strategy: Use strong physical attackers and priority moves to interrupt setup, and carry Sitrus or Leftovers against prolonged fights.
Key items to bring: Antidotes, Super Potions, Full Restores for rematch.
Gym 3 Turzoro Gym Leader Wattson
Badge Dynamo Badge and TM34 Shock Wave; HM4 Strength usable outside battle.
First-time roster centers on Shock Wave and Thunderbolt moves at levels 28–30; rematch increases to high 50s and 60s with Zap Cannon, Thunder, Surf and surprising coverage.
Strategy: Ground or strong Special Water types handle most Electric threats; beware mixed attackers carrying physical moves like Head Smash.
Key items to bring: Revives, Lum Berry for paralysis and status mitigation.
Badge Dynamo Badge and TM34 Shock Wave; HM4 Strength usable outside battle.
First-time roster centers on Shock Wave and Thunderbolt moves at levels 28–30; rematch increases to high 50s and 60s with Zap Cannon, Thunder, Surf and surprising coverage.
Strategy: Ground or strong Special Water types handle most Electric threats; beware mixed attackers carrying physical moves like Head Smash.
Key items to bring: Revives, Lum Berry for paralysis and status mitigation.
Gym 4 Searound Gym Leader Pryce
Badge Icy Badge and TM49 Iceberg; HM1 Air Cutter usable outside battle.
First-time Ice lineup uses Hail setups and multi-hit Ice moves; rematch escalates to heavy mixed attackers with Blizzard, Surf and Earthquake.
Strategy: Fire and Rock attackers excel; maintain a fast pivot with priority moves and bring Hail-counter measures like Fire-type moves or Heal Powder.
Key items to bring: Full Restores, Hyper Potions, Lum Berry against confusion or freeze.
Badge Icy Badge and TM49 Iceberg; HM1 Air Cutter usable outside battle.
First-time Ice lineup uses Hail setups and multi-hit Ice moves; rematch escalates to heavy mixed attackers with Blizzard, Surf and Earthquake.
Strategy: Fire and Rock attackers excel; maintain a fast pivot with priority moves and bring Hail-counter measures like Fire-type moves or Heal Powder.
Key items to bring: Full Restores, Hyper Potions, Lum Berry against confusion or freeze.
Gym 5 Malias Gym Leader Leira
Badge Iron Badge and TM47 Steel Wing; HM3 Surf usable outside battle.
First-time team centers on Iron Defense, Steel Wing and Sandstorm strategies in late 30s to low 40s; rematch rosters pack Explosion, Spikes and high-power Steel moves reaching level 70.
Strategy: Fire and Ground moves cut through Steel defenses; prioritize Pokémon with strong special or mixed offense to break Iron Defense setups.
Key items to bring: Revives, Full Restores and a dedicated Steel-counter like a Fire-special attacker.
Badge Iron Badge and TM47 Steel Wing; HM3 Surf usable outside battle.
First-time team centers on Iron Defense, Steel Wing and Sandstorm strategies in late 30s to low 40s; rematch rosters pack Explosion, Spikes and high-power Steel moves reaching level 70.
Strategy: Fire and Ground moves cut through Steel defenses; prioritize Pokémon with strong special or mixed offense to break Iron Defense setups.
Key items to bring: Revives, Full Restores and a dedicated Steel-counter like a Fire-special attacker.
Gym 6 Hotasita Gym Leader Iris
Badge Feather Badge and TM45 Attract; HM2 Fly usable outside battle.
First-time team includes Flying heavy hitters with Brave Bird, Close Combat and mixed coverage; rematch features high-level sweepers with Spikes and setup moves.
Strategy: Rock and Electric moves are ideal; prepare for double battles or multi-stage buffs with speed control and status.
Key items to bring: Hyper Potions, Leftovers to stall for recovery during long rematches.
Badge Feather Badge and TM45 Attract; HM2 Fly usable outside battle.
First-time team includes Flying heavy hitters with Brave Bird, Close Combat and mixed coverage; rematch features high-level sweepers with Spikes and setup moves.
Strategy: Rock and Electric moves are ideal; prepare for double battles or multi-stage buffs with speed control and status.
Key items to bring: Hyper Potions, Leftovers to stall for recovery during long rematches.
Gym 7 Teaes Gym Leader Aragi
Badge Rain Badge and TM3 Water Pulse; HM8 Dive usable outside battle.
First-time team blends Water Spout style attackers, Rain support and mixed coverage like Earthquake and Ice Beam; rematch reaches late 60s with Hydro Cannon, Blizzard and Drill Peck combos.
Strategy: Electric and Grass moves are straightforward counters, but watch for high-power water moves and status moves like Hypnosis—bring sleep cures and fast priority.
Key items to bring: Full Restores, Hyper Potions and Revives for the late-game rematch.
Badge Rain Badge and TM3 Water Pulse; HM8 Dive usable outside battle.
First-time team blends Water Spout style attackers, Rain support and mixed coverage like Earthquake and Ice Beam; rematch reaches late 60s with Hydro Cannon, Blizzard and Drill Peck combos.
Strategy: Electric and Grass moves are straightforward counters, but watch for high-power water moves and status moves like Hypnosis—bring sleep cures and fast priority.
Key items to bring: Full Restores, Hyper Potions and Revives for the late-game rematch.
How to prepare for all gyms
Build a core team with diverse typing: Water, Fire, Rock, Electric and a versatile Steel or Psychic coverage Pokémon.
Keep one utility Pokémon for hazards removal, status healing, or HM support.
Teach TMs carefully; Flora Sky includes new moves and rare TMs found in side events and shops—prioritize coverage moves and one reliable priority move.
Save before each gym and keep an external save backup. Use GameShark only for convenience items like money or heals if you get stuck.
Build a core team with diverse typing: Water, Fire, Rock, Electric and a versatile Steel or Psychic coverage Pokémon.
Keep one utility Pokémon for hazards removal, status healing, or HM support.
Teach TMs carefully; Flora Sky includes new moves and rare TMs found in side events and shops—prioritize coverage moves and one reliable priority move.
Save before each gym and keep an external save backup. Use GameShark only for convenience items like money or heals if you get stuck.
Credits
Sky, SoSiLuMi MQ3 Pokecommunity
tags
Pokémon Flora Sky Guide — Download, Cheats, Emulators, and Gameplay Tips
Meta description: In-depth guide to Pokémon Flora Sky for GBA: setup, GameShark v12.18 cheats, emulator recommendations, team-building, and troubleshooting for a balanced, enjoyable playthrough.
Target keywords: Pokémon Flora Sky randomized; Flora Sky download; Flora Sky cheats; GBA Flora Sky.
